Sunday, April 26, 2009

Immortal Iron Fist 24

Did you ever use to watch Kung Fu Theater on Saturday afternoons after all the cartoons ended? My brother and I would pretend to be the guys we’d just seen, and we’d try to recreate the most memorable scenes, fake punches and kicks all the while. Since Iron Fist’s re-launch, it’s felt like those Saturdays all over again. From fast paced, butt kicking action, to in depth character development, this series keeps being a much anticipated read each month.

In this issue, we’re told the story of Li Park, a pacifist who would rather day dream about dragons and monsters then focus on his training. But when a plague hits K’un-Lun, Li’s the only person well enough to face the dragon Shou-Lao. By relying on his vivid imagination, he’s able to find the strength to prevail. Next, Li must use his newly acquired Iron Fist power to help people on Earth, who in this case, happen to be villagers in northern China in 730AD. At first he tries to use his imagination to help them, since it worked with the dragon, and it does work, for a time. He soon discovers that he has no choice but to fight. Now that he has this new frame of reference, Li is able to come up with an actual plan to help both the people of Earth and those in K’un-Lun.

I’ve come to expect a break in the action on this title, and while with other series, it would normally irritate the fuck out of me, these forays into past Iron Fist stories have been really well done. One of the main things I think Iron Fist has lacked is real character development. For too long he was just this cookie cutter martial arts character and not an actual person. By going into his past, we see that in a lot of ways he is a culmination of these past characters.

The continued use of different artists and styles during flash backs helps solidify the change in time and mood. Kano’s almost wood block looking art style compliments the time period he’s trying to recreate very well. The art on this title has been nothing but perfect from the get go. I fail to see the problems others have had with Foreman’s art duties. He’s actually gotten better in my opinion, especially with this arc in the Eighth Kingdom. The grittiness and oblique angles, add to the sense of pain and punishment the immortal weapons have to endure.

I like what’s being set up in coming issues. I’m wondering what Li has planned when he faces Danny. Could he be reverting to his imagination or has he had enough time to really set up everything? How did he end up in the Eighth Kingdom? Was he punished for bringing the villagers to K’un-Lun or was it something else? I can’t wait to find out.

Story 4/5

Art 5/5

Issue 9/10

Monday, April 20, 2009

Web site I'd like you guys to check out

A group of my friends have started a web site and they've kindly asked me to join in on the madness. It took me about a second to agree, so in the very near future you can get my thoughts there. I'll still have my monthly reviews here, I'll just be there too.

http://www.projectfoxhole.com.

Here's the web site description for you:

Project Foxhole is a website devoted to entertainment, in all its many forms. We seek to entertain you, and we seek to entertain ourselves.

Entertainment, of course, falls into pop culture and media. If there’s something to be said about comics, videogames, novels, TV, movies, pornography, comedy, or that thing that guy did that one day — we will say it. And we’ll say it with style

We’re here to celebrate the people who create the culture: the writers and artists, the lovers and haters, the opinion-slingers and fact-checkers.

Our community, which can be found through the Forums link, gives you a demilitarized zone in which you’re welcome to talk about what you want, within the confines of common human decency, and sometimes, just outside that. We’re all friends here; feel free to join in, grab a gun and shoot your mouth off.

We thank you for viewing. Kick your feet up, grab something to drink, something to eat. Browse. Enjoy yourself. Tell us what you think.

But most importantly: geek out. We all are. And we love every minute of it. So should you.

On behalf of everyone here in the trenches, on the frontline — welcome to Project Foxhole.

Hope you'll join in on the fun. Here's to new prospects and some fun for good measure.